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Faceless void
Faceless void









faceless void

Instantly destroys Beetles and Homing Missiles.All other invulnerable units are fully affected. Does not affect Couriers, hidden units and invulnerable heroes.Chronosphere freezes all units which are not owned by Faceless Void, including buildings, wards and allies.Time Lock uses pseudo-random distribution.

faceless void

The damage increasing talent immediately updates already procced instances of Time Lock.

faceless void

  • Time Lock works against allied units, but not against wards and buildings.
  • The instant attack and spell damage are independent from the stun debuff and happen even if it gets dispelled.
  • Although it can proc more than twice on one attack, the probabilities get exponentially lower, barely affecting the average damage output at all.
  • faceless void

  • Has an average chance 13.27%/18.15%/23.2%/28.38% to proc once or twice on a single attack.
  • Time Lock first applies the spell damage, then the instant attack.
  • This also means that it fully works with spell damage amplification and spell lifesteal.
  • This means it is not affected or considered by anything that works with attack damage.
  • The bash damage is also dealt 0.4 seconds after proccing, in a separate instance, and counts as spell damage.
  • Cleave effects are based on Faceless Void's position, and not the position of the image of him that appears.
  • If the caster is a ranged hero, the instant attacks uses their attack projectile.
  • They do not have True Strike, but ignore disarms.
  • This instant attack can proc any attack modifiers and on-hit effects normally, including Time Lock itself.
  • 0.4 seconds after proccing, Time Lock causes Faceless Void to perform an instant attack on the target.
  • The proccing attack first applies the debuff, then its own damage.
  • The bash from Skull Basher and Abyssal Blade is completely disabled for Faceless Void.
  • Multiple instances of Time Dilation do not stack, but refresh the duration.
  • Abilities affected by Time Dilation can still be reset (e.g.
  • The debuff checks all cooldowns continuously, and adapts the slow and damage values and stack count immediately.
  • Abilities acquired via Spell Steal which are on cooldown and already lost do not count, as they are not hidden, but removed.
  • acquired via Morph or previously Invoked abilities).
  • Also counts the cooldown of hidden abilities (e.g.
  • The slow and damage per second have no stack limit.
  • #Faceless void update#

    The damage per second and movement speed slow increasing talents do not update already existing debuffs on enemies.This is how much it can slow and how much damage it can deal for a certain amount of cooldowns, considering the cooldowns are present for the entire duration:.Deals damage in 1.1-second intervals, starting 1.1 seconds after the debuff is placed, resulting in up to 7/8/9/10 possible instances.Affects cooldowns of passive abilities, but not the cooldown of items.Causes enemy cooldowns and charge-based abilities to recharge 60% slower while they have the debuff.Affects units in the Fog of War and invisible units, but not invulnerable and hidden units.For himself, Faceless Void can make a time-corridor, running amazingly fast and returning his 2-second old HP. Two a bit similar abilities lock opponents in time, stunning or slowing them significantly. Faceless Void and units under his control get additional speed inside of this area. The hero can create an area of a time paradox, a kind of window to the spacetime. Still, this hero can use the time for his purposes. Faceless Void perceives the reality in a unique way, without feeling the time. Another dark creature enters battles of Dota 2 from some mystical dimensions, such as Enigma.











    Faceless void